Tag Archives: Twitter

Welcome WoWInsider Readers!

39 - 18 - 5 - 7 - 44 - 287 - 9,916 - 8,943 hits

39 - 18 - 5 - 7 - 44 - 287 - 9,916 - 8,943 hits

Thanks to Matt Rossi for linking my 10 Commandments Post; I’m getting hits like crazy.

Please, leave comments, find me on Twitter or shoot me email about what kind of articles you want to read or questions you have! I’m always drawing a blank when thinking up topics.

Also, visit the team over at Big Hit Box for a up-and-coming all-Melee DPS blog. I joined the crew this week and we have lots of great things planned over there!

Thanks!
Weryl

7 Comments

Filed under Uncategorized

From Twitter: Expertise Cap

Questions from Twitter is intended to be a regular Monday Update. If you’d like a question answered post it @weryl on Twitter!

twitter_icons_128You (probably don’t) remember our first installment of Questions from Twitter. That’s likely because 3 people read it. This time, we’re shootin’ for four!

Back then, @veneretio asked:
“What are the hit and expertise caps for an Arms Warrior?”

My discussion on hit is way back down the page, so let’s follow through on that promise and talk about expertise. Expertise works a lot like hit rating, except it reduces the chance to be dodged or parried, rather than the chance to miss.

Expertise’s Effect at 80
One point of expertise decreases the chance that melee attacks made by the player will be dodged or parried by 0.25%.  At level 80, a player requires 8.2 expertise rating to achieve one point of expertise.  8.2 = .25%, therefore 32.8 expertise rating = 1% less chance to be dodged or parried.

Boss’ Chance to Dodge or Parry
Rule #1 of Melee DPS: Don’t pull Aggro. 
Rule #2 of Melee DPS: Don’t stand in front of the boss.

A Mob (and Bosses) have 0% chance to Parry an attack from behind or to their direct flank. They have a 12-15% chance to parry an attack in front. Don’t stand in front. The math is easier, you won’t get cleaved or AoEd and your dps is better. Zero expertise required if you stand behind the mob. How easy is that?

Bosses have a 6.5% chance to Dodge an attack from behind or to their direct flank. (Players have zero from behind. So unfair.)

Expertise Cap from Behind a Boss
Using our earlier math, 32.8 x 6.5 = 213.2 expertise rating required to reduce the boss’ chance of dodging you from behind. The expertise cap to reduce it from in front of the boss is so astronomically high that my calculator wept. True story.

Other Sources of Expertise

Racial Traits – If you’re an Orc, Human, or Dwarf, you probably already know that your racial talents give you expertise with certain weapon types. Orcs get 5 with axes, humans 3 with swords and maces, and dwarves get 5 with maces. That’s 3 or 5 Expertise, not Exp. rating.  If you’re using that weapon type, subtract your racial bonus from 6.5, then multiply the result by 32.8 to work out the expertise rating required now. (Hint: it’s a LOT less.) 

Talents 

  • Arms Warriors should grab Strength of Arms, which gives you 4 Expertise. You now need only 5.5% reduction or 180.4 exp. rating (assuming you’re using an Axe and aren’t an Orc.)
  • Fury Warriors should take Weapon Mastery, which drops your chance to be dodged by 2%. Take the 4.5% left, subtract any racial talents and work to that number.

If you have more questions, be sure to find me on Twitter or send me an email!

4 Comments

Filed under Warrior

From Twitter: Hit Caps? [Updatedx1]

Questions from Twitter is intended to be a regular Monday Update. If you’d like a question answered post it @weryl on Twitter!

twitter_icons_128  Reader Veneratio, host of Tankingtips.com, wrote in to ask:
“What are the hit and expertise caps for an Arms Warrior?”

 Thanks for our first question, Veneratio!  I suspect you know a little about what you’re asking, since your recent post on effective hit for Tanks was very well written.

The numbers are very similar on hit for both Arms warriors and our Protection brethren, but expertise has a few nuances we have to consider, i.e. positioning and overpower. That will take me a little more time so I’ll have to cover it next week, but let me start with Hit.

TLDR Version:  At level 80, 295 Hit Rating is the accepted* cap to reduce misses for special attacks and single-weapon auto-attacks, without the Draenai’s Heroic Presence.  With a space goat in your party (or if you are one), 263 is all you’ll need. (I always round up.)

*Edit: Some theorycrafters are finding results closer to 8% in tests in-game. I’m keeping an eye on this and planning to discuss it later this week. Read on for what is Known. I’ll edit it if the results turn out to be 8%.

Continue reading

2 Comments

Filed under Warrior